Posts Tagged ‘Flash Midi Server

A couple of days ago, a guy called Alfonso posted a comment on the Flash Midi Server page asking if the app could pass data from a midi controller to flash. FMS had always been designed to send out data – as I was originally interested in using Flash as the driving force for generative [...]

Presenting my latest Flash Music Toy App Thing – Cellular AutoMidi! Cellular AutoMidi is a generative music app, making “music” based on a modified Cellular Automata algorithm. It’s an AIR app – YOU CAN DOWNLOAD IT HERE FOR FREE! Check it out in action in the video below, first using Flash dynamic sounds, then using [...]

I’m still searching for a nice new Actionscript Developer post, which means I’ve currently got more time for developing some of the personal projects I’ve been planning whilst away. One idea I’ve been keen on for a long time is Generative Systems – for art and music. Generative Art Generative art refers to art that [...]

The title says it all really. I’ve updated the project page, but I’ll add the info here too incase you’re reading this through an RSS reader. Flash Midi Server v0.1 Lawrie Cape 2010 Download from the Google Projects Page. WHAT IS IT? Flash Midi Server is method for sending MIDI data out of Flash. Using [...]

Sonar from Renaud Hallée on Vimeo. I just watched the spectacular “Sonar” by Renaud Hallée – A piece he describes as “Rhythmic cycle w/ abstract animation. Basic keyframe animation using flash, without scripting.” You can see it above. Awesome eh? Seeing as I was working on my Flash based Midi Server, I thought I’d try [...]


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This is the blog of Lawrie Cape, an interactive developer from Leeds, England.

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  • Lawrie: Hi Dinaz, I'm not sure what's happening on your system I'm afraid. When you run the FlashMidiServer [...]
  • Dinaz Kardooni: Hi, I am having trouble with the Flash Midi Server. I downloaded it and it says it is connected, but [...]
  • It’s Movember again! - The Lawrie Cape Blog: [...] was a great project to work on and I wrote a blog post about it here. We had a nice surprise t [...]
  • Lawrie: Glad you got it working :) [...]
  • Anonymous: Yeah, had to do this first: var mc:MovieClip = MovieClip(this.parent); trace(map(mc.mouseY, 0, s [...]

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